- Nowhere outside of Rome:Total War have these warriors existed. Though pure fantasy as both a warrior and a unit, Bull Warriors do have a small toehold in the realm of reality. The true warriors in Spain of the time, both the native Iberians, the Celtiberians, and the Celts, were much hardier and more elusive than the game can portray.
- Arcani is a type of infantry unit in Total War: Rome Remastered. They are a shadowy part of the Roman army organised in small groups and competent in camouflage and deception. The arcani exist almost as a secret society whose very name should not be spoken. The armour they wear is finely crafted so that while it offers great protection, it will not slow or tire the fantastically fit arcani.
- Pre-Marian Units
- Infantry
- Peasants
- Town Watch
- Hastati
- Principes
- Triarii
- Samnite Gladiators
- Missile
- Velites
- Roman Archers
- Ballistas
- Scorpions
- Onagers
- Heavy Onagers
- Repeating Ballistas
- Cavalry
- Equites
- Cavalry Auxilia
- Special Units
- Arcani
- Wardogs
- Incendiary Pigs
- Post-Marian Units
- Infantry
- Auxilia
- Early Legionary Cohort
- Legionary Cohort
- Praetorian Guard
- Urban Cohorts
- Early Legionary First Cohort
- Legionary First Cohort
- Arcani
- Missile
- Light Auxilia
- Archer Auxilia
- Cavalry
- Roman Cavalry
- Legionary Cavalry
- Praetorian Cavalry
- Armoured General's Bodyguard
- Infantry
Ab Urbe Condita is an overhaul for Rome: Total War, featuring an array of additional content, including new units, an AI scripting system, an AOR mercenary system, an expanded campaign map and graphical improvements (among many other amendments).
Rome Total War 1 Arcani
Welcome to the TWC Wiki!You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN. |
Scipii (RTW Faction) | |
---|---|
Name: | House of Scipii |
From Game: | Rome: Total War |
Culture: | Roman |
Playable: |
The Scipii are one of the three playable factions in Rome: Total War that are playable from the beginning (the other two, of course, being the other Roman Houses, the Brutii and Julii).
- 1Gameplay
- 1.3Units
Gameplay
Being one of the three Roman families, the House of the Scipii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.
At a certain point during the game, the Senate will demand that your faction leader commit suicide. If you accept their demand, the heir will become the faction leader and the process will be renewed several years later. If you refuse, you will initiate the Civil War, a gameplay mechanic unique to the Roman factions. It should be noted that, once your popularity with the people is high enough, you can simply initiate the Civil War by attacking another Roman faction. Also, if you are playing as another faction the Civil War will not take place.
Starting Position
Szgaming potatoes. The Scipii begin with control of two settlements, Capua on the Italian mainland and Messana in north-eastern Sicily.
Win Conditions
- Long Campaign: Hold 50 provinces including Rome.
- Short Campaign: Hold 15 provinces and destroy or outlast Carthage and Numidia.
Units
All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.
- Pre-Marian Units
- Infantry
- Missile
- Roman Archers
- Ballistas
- Scorpions
- Onagers
- Heavy Onagers
- Repeating Ballistas
- Cavalry
- Equites
- Cavalry Auxilia
- Special Units
- Arcani
- Wardogs
- Incendiary Pigs
- Post-Marian Units
- Infantry
- Auxilia
- Early Legionary Cohort
- Legionary Cohort
- Praetorian Guard
- Urban Cohorts
- Early Legionary First Cohort
- Legionary First Cohort
- Arcani
- Missile
- Light Auxilia
- Archer Auxilia
- Cavalry
- Roman Cavalry
- Legionary Cavalry
- Praetorian Cavalry
- Armoured General's Bodyguard
- Infantry
Unique Units
Mirmillo Gladiators: Every Roman faction has its own unique type of gladiator, and the Mirmillo Gladiators are the ones that are available to the Scipii.
Corvus Quinquireme: A battleship that is slightly more powerful than a regular quinquireme. Becomes available when you build an Awesome Temple to Neptune in your capital.
Learn to flyfree flash games. Deceres - The most powerful battleship available to any nation. They become available once you build a Pantheon to Neptune.
Strategy Guides
A campaign strategy guide for the House of Scipii written by fallingsuperspark can be found here.
RTW Factions |
---|
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |
Rome Total War Arcani
- Nowhere outside of Rome:Total War have these warriors existed. Though pure fantasy as both a warrior and a unit, Bull Warriors do have a small toehold in the realm of reality. The true warriors in Spain of the time, both the native Iberians, the Celtiberians, and the Celts, were much hardier and more elusive than the game can portray.
- Arcani is a type of infantry unit in Total War: Rome Remastered. They are a shadowy part of the Roman army organised in small groups and competent in camouflage and deception. The arcani exist almost as a secret society whose very name should not be spoken. The armour they wear is finely crafted so that while it offers great protection, it will not slow or tire the fantastically fit arcani.
- Pre-Marian Units
- Infantry
- Peasants
- Town Watch
- Hastati
- Principes
- Triarii
- Samnite Gladiators
- Missile
- Velites
- Roman Archers
- Ballistas
- Scorpions
- Onagers
- Heavy Onagers
- Repeating Ballistas
- Cavalry
- Equites
- Cavalry Auxilia
- Special Units
- Arcani
- Wardogs
- Incendiary Pigs
- Post-Marian Units
- Infantry
- Auxilia
- Early Legionary Cohort
- Legionary Cohort
- Praetorian Guard
- Urban Cohorts
- Early Legionary First Cohort
- Legionary First Cohort
- Arcani
- Missile
- Light Auxilia
- Archer Auxilia
- Cavalry
- Roman Cavalry
- Legionary Cavalry
- Praetorian Cavalry
- Armoured General's Bodyguard
- Infantry
Ab Urbe Condita is an overhaul for Rome: Total War, featuring an array of additional content, including new units, an AI scripting system, an AOR mercenary system, an expanded campaign map and graphical improvements (among many other amendments).
Rome Total War 1 Arcani
Welcome to the TWC Wiki!You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN. |
Scipii (RTW Faction) | |
---|---|
Name: | House of Scipii |
From Game: | Rome: Total War |
Culture: | Roman |
Playable: |
The Scipii are one of the three playable factions in Rome: Total War that are playable from the beginning (the other two, of course, being the other Roman Houses, the Brutii and Julii).
- 1Gameplay
- 1.3Units
Gameplay
Being one of the three Roman families, the House of the Scipii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.
At a certain point during the game, the Senate will demand that your faction leader commit suicide. If you accept their demand, the heir will become the faction leader and the process will be renewed several years later. If you refuse, you will initiate the Civil War, a gameplay mechanic unique to the Roman factions. It should be noted that, once your popularity with the people is high enough, you can simply initiate the Civil War by attacking another Roman faction. Also, if you are playing as another faction the Civil War will not take place.
Starting Position
Szgaming potatoes. The Scipii begin with control of two settlements, Capua on the Italian mainland and Messana in north-eastern Sicily.
Win Conditions
- Long Campaign: Hold 50 provinces including Rome.
- Short Campaign: Hold 15 provinces and destroy or outlast Carthage and Numidia.
Units
All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.
- Pre-Marian Units
- Infantry
- Missile
- Roman Archers
- Ballistas
- Scorpions
- Onagers
- Heavy Onagers
- Repeating Ballistas
- Cavalry
- Equites
- Cavalry Auxilia
- Special Units
- Arcani
- Wardogs
- Incendiary Pigs
- Post-Marian Units
- Infantry
- Auxilia
- Early Legionary Cohort
- Legionary Cohort
- Praetorian Guard
- Urban Cohorts
- Early Legionary First Cohort
- Legionary First Cohort
- Arcani
- Missile
- Light Auxilia
- Archer Auxilia
- Cavalry
- Roman Cavalry
- Legionary Cavalry
- Praetorian Cavalry
- Armoured General's Bodyguard
- Infantry
Unique Units
Mirmillo Gladiators: Every Roman faction has its own unique type of gladiator, and the Mirmillo Gladiators are the ones that are available to the Scipii.
Corvus Quinquireme: A battleship that is slightly more powerful than a regular quinquireme. Becomes available when you build an Awesome Temple to Neptune in your capital.
Learn to flyfree flash games. Deceres - The most powerful battleship available to any nation. They become available once you build a Pantheon to Neptune.
Strategy Guides
A campaign strategy guide for the House of Scipii written by fallingsuperspark can be found here.
RTW Factions |
---|
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |